DTCL 13.19: Details of the new update on September 27 3DTCL 13.19: Details of the new update on September 27 3

Take a look at the notable changes in version 13.19 of the game Teamfight Tactics, released on Wednesday (September 27).

Main content Hide / ShowUPDATE SUMMARYMajor CHANGESPRINCIPAL BALANCECENELINE BALANCEEquipmentUPGRADES / TECHNOLOGY COREMINOR CHANGESPRINTER BALANCECLINEAGE BALANCEUPGRADES / TECHNOLOGY CORE

DTCL 13.19 is the latest update of the Truth Arena game, released on September 27 (Wednesday).

TIER 1

Cho’Gath – Health damage percentage 15% >>> 12%

Milio – Dame bounce 170/250/380 >>> 180/270/400

Milio – Dame lan 85/125/190 >>> 90/140/200

TIER 2

Jinx AD 55 >>> 50

Qiyana no longer drifts outside of cast range

DTCL 13.19: Details of the new update on September 27

LEVEL 3

Darius AD 60 >>> 65

Jayce AD 65 >>> 60

Neeko – Shield 225/350/475 >>> 250/350/475

Neeko – Damage 270/410/650 >>> 300/450/700

Rek’Sai – starting mana reduced: 30/70 >>> 50/70

Rek’Sai – Skill to mark enemies.

Rek’Sai – AD ratio 135/145/150%

LEVEL 4

Fiora – Apply full lifesteal when hitting shields

Fiora – AD ratio: 150/150/250% AD >> 140/140/240% AD

Jarvan IV – stun duration: 1.75/2.25/8s >>> 1.5/2/8s

Nasus – stolen blood: 5% >>> 4%

Nilah – find `smarter` enemies when using rapid fire cannons

Silco – damage 80/120/425 >>> 75/115/425

Xayah – casting mana reduced: 30/110 >>> 30/90

Xayah – feather number: 7/7/12 >>> 7/7/15

Xayah – AD ratio: 80% AD >> 80/80/125% AD

DTCL 13.19: Details of the new update on September 27

LEVEL 5

Aatrox – total blood drain: 15% >>> 10%

Gangplank – attack speed: 0.80 >>> 0.85

Gangplank (melee) – burn time: 3s >>> 2s

Gangplank (melee) – burning damage: 300/300/2500%AD >> 250/250/2500%AD

Gangplank (ranged attack) – energy per basic attack 3 >>> 5

Heimerdinger – added Refractor Beam skill

Heimerdinger, Refractor Beam: turrets fire a series of laser beams that deal additional damage.

Ixtal Ryze – stun duration 2/2/10 >>> 2/2.5/10

Ixtal Ryze – damage ratio 185/285/1500% armor + magic resistance >>> 200/300/1500% armor + magic resistance

Courage – armor + magic resistance: 20/40/65/125 >>> 20/45/75/140

Bilgewater 3: 90 + 30% >>> 100 + 33%

Bilgewater 5: 125 + 50% >>> 150 + 55%

Bilgewater 7: 300 + 65% >>> 325 + 70%

Bilgewater 9: 650 + 150% >>> 800 + 135%

Demacia – elite champion gains additional armor / magic resistance 5/15/35/150 >>> 5/25/45/150

Electric Ixtal (4) – Rework: Buffed champions will stun enemies every 6 seconds >>> Buffed champions deal 25% more damage to enemies stunned by the effect

Ixtal Stone (4) – heal: 650 >>> 750

Ixtal Fire – AP percentage: 60% >>> 100%

Ixtal Fire – burning time: 3 >>> 5 seconds

Ixtal Ice – explosive damage that does not trigger crits or other effects

Ixtal Ice – damage 30% >>> 35%

Ixtal Wood (4) – frequency: 4 >>> 2 seconds

Ixtal Wood (4) AD and AP: 15 >>> 10

Multi-Spell Mage – damage of cloned skills: 60% >>> 55%

Piltover: reduces losing streak chest value from 2 – 10 by about 15%

Piltover: reduces losing streak chest value from 11 – 12 by about 10%

Piltover: increases the base reward of milestone 6 Piltover by about 20%

Invincible – bloodsteal threshold: 50% >>> 35%

Shurima – sublimation buff: 0/15/40/75% >>> 0/20/50/90%

Conquest – critical strike rate: 15/35/55% >>> 15/35/75%

Conquest – critical damage: 10/30/50% >>> 15/35/55%

Adaptive Hat – Backline AP: 20 >>> 15 (total backline AP: 35 >>> 30)

Royal Crown – Health: 0 >>> 100

Thief’s Gloves – Health: 0 >>> 150

Thief’s Gauntlet – Critical: 40% >>> 20%

(Updating)

TIER 1

Jhin – Mana cast reduction: 44/124 >>> 44/114

Orianna – Casting Mana reduced: 40/90 >>> 30/80

DTCL 13.19: Details of the new update on September 27

TIER 2

Galio – Mana cast reduced: 60/120 >>> 60/110

LEVEL 3

Karma – AP from Ionia buff 20 >>> 25

Vel’Koz – Damage 250/375/600 >>> 245/365/600

LEVEL 5

Ryze (Demacia) – Damage 300/450/999 >>> 300/450/2000

Ryze (Shadow Isles) – Bugfix: Can now revive allies above 100% health

Juggernaut – damage resistance: 15-25/20-35/30-45% >>> 15-25/20-35/35-50%

Targon – increases shield value and healing: 18/35/55% >>> 18/35/60%

(Updating)

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